While it might seem obvious, the path in the directions listed here are only valid if you have your steam library in the default location. Not yet tested on 6.3-2.Īnother note: tested on Steam native client, Manjaro w/ kernel 5.10.59 Sync-error would occur immediately or on the first enemy sighting before, I suspect this resolved the I have only played 1 match, but given that the Launch Company of Heroes 2 in Steam using Proton 5.0-10. To ~/.steam/steam/steamapps/compatdata/231430/pfx/drive_c/windows/system32/ ( cp /tmp/vcredist/ucrtbase.dll ~/.steam/steam/steamapps/compatdata/231430/pfx/drive_c/windows/system32/) If this did not result in ucrtbase.dll being extracted, use cabextract again to extract a10 specifically. mkdir /tmp/vcredist & cp /PATH/TO/DOWNLOAD/vc_redist.圆4.exe /tmp/vcredist/vc_redist.圆4.exe.Ĭd to the download directory and extract vc_redist.圆4.exe using cabextract to the directory youĬhose as such: cabextract vc_redist.圆4.exe -d /tmp/vcredist. Make separate directory to extract vc_redist.圆4.exe to. Required DLL at the time this report was submitted. Launch CoH 2 -> at this stage game would still give 'Sync Error' in multiplayer games either immediatelyĪfter loading the map or when first enemy is encountered with proton 5.0-10, 5.13-6, 6.3-6, experimental,Īnother link, namely ❌ did NOT WORK, as it was ⚠️make sure you know your Steam credentials beforehand! ⚠️. (1c) Delete compatibility data for CoH2: rm -rf ~/.steam/steam/steamapps/compatdata/231430/Ĭlear download cache in Steam -> settings -> "downloads" tab (requires Steam login afterwards.
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